Rules & Guidelines
The Fantasy CPL beta follows a unified rule set for every league.
How it works (quick version)
Build your squad in a snake draft
Set your lineup weekly
Lineups lock at first kickoff
Earn points from CPL matches
Trade players anytime
Most points at the end wins
Lineup Lock
- Lineups are set weekly.
- Lineups lock at the first kickoff of the matchday.
- Once locked, the starting XI and captain cannot change.
Why this matters
Points breakdown
Attacking
Goal (GK / DEF)
Goal (MID)
Goal (FWD)
Assist
Accurate passes (MID / FWD)
Whole thresholds only
Accurate passes (GK / DEF)
Whole thresholds only
Appearance
Any minutes played
60+ minutes
Additional appearance point
Defensive
Clean sheet (GK / DEF)
Requires 60+ minutes
Clean sheet (MID)
Requires 60+ minutes
Saves (GK only)
1 point per 2 saves
Captain bonus
Doubles the playerβs full score
Discipline
Yellow card
Goals conceded (GK / DEF)
Requires 60+ minutes
Red card
Own goal
Balanced scoring changes apply from Matchday 5 onward. Finalized Matchdays 1-4 keep their original scoring rules.
Key takeaways
Defenders carry surprise upside
Midfield goals matter
Negative points still count
Helpful term
